Prefab Utility

"Water Component Prefab Utility"

The prefab utility serves to save the water object as a prefab properly, along with its material and its generated noise texture.

We only need to choose where we would like to save the prefab, and then hit the Create Prefab button!


As of version 1.4.3, dragging the water object to the project view to save it as a prefab is also possible.