Upgrading To Universal Render Pipeline (URP)

Upgrading the asset to the Universal Render Pipeline (formerly the Lightweight Render Pipeline) is a fairly easy process!

We first open the Game2D Water Kit Asset Manager window

Window → Game2D Water Kit Asset Manager

"Game 2D Water kit Asset Manager Window Menu"

"Game 2D Water kit Asset Manager Window"

And all we need to do next is to press the Configure Asset to use URP button. This will import 2 URP compatible shaders (1 unlit and 1 lit shaders). It's also going to add the GAME_2D_WATER_KIT_URP scripting define symbol and recompile scripts.

Game 2D Water kit Asset Manager Window Configured To URP

Also, under the water/waterfall material inspector, we need to make sure we use a shader that is compatible with the Universal Render Pipeline.

Game 2D Water kit Material Upgrade To URP - no

Game 2D Water kit Material Upgrade To URP - yes

Important

If you upgrade your project from LWRP to URP, you need to reconfigure the asset to use URP by following the exact same steps described above.